Druids, Drow, Dryads and Summit
Solving Summit issues, one at a time

The party had strengthened ties with the Dryads and had used tree travel to get quickly to Argor to sort out their drow issue.

The party had traveled through and had encountered a juggernaut, which they eventually dispatched.

Arriving at the drow secret entrance they managed to disable the magic fire that shot up from the 200th hole. They ascended into the lair and killed every single drow.

They also managed to find documents describing the retreat of the drow due to political disputes and the use of other forces: Undead, Fire Goblins and Dryads!

They disabled the giant fire caldron and caved in the entrance to the underworld.

On the way back to Summit, they stopped by the Dryads home tree. Gotta had taken this opportunity to tell the dryad’s elder about their findings. Unfortunately his delivery of the information was “rough” to say the best and the dryads were deeply insulted. Gotta and the party were immediately escorted out by armed guards.

They came back to Summit, just in time to do Summit rolls.

They had decided to elect the following Lords to oversee the twelve kingdom attributes:

Derek and Domonique were not available so all 7 Lords could help. Derek had taken a small party to visit Amara. No other information was available regarding this.

Attribute (Ability) Invested Points Character Previous Score D20 Current Score
Military (Str) + 12 Eximere 1 20 1
Scouts (Dex) + 10 Eximere 2 13 1
Espionage (Dex/Int) + + 12 Sofir 2 28 4
Royal Guard (Con) 1 Sagla 1 6 -2
Mining/Industry (Con) + + - - 6 Sofir 3 12 1
Arcana (Int) - - 12 Fury -1 29 0
Treasury (Int) 8 Fury 3 20 3
Trade (Wis) - 20 Gotta -1 30 0
Agriculture (Wis) + + + 5 Gotta 4 22 5
Religion (Wis) 16 Sagla 0 32 2
Politics (Cha) - 6/6 Thundor/Xan 0 31* 1
Diplomacy (Cha) - - - 9/4 Thundor/Xan 0 31 1

Some of the attributes are affected by the races that reside within. Miscellaneous bonuses are represented by pluses and the penalties are with minuses. Usually the bonuses outweigh the negatives.

  • Are the rolls affected by the poor Arcana.

There has also been a positive effect from the donations made to the churches in Summit. This effect had an impact on Religion and it’s related attributes.

Derek also took part in more diplomatic missions and sent Thundor on those he was not able to attend.

Summit rolls:

The lords also had to show an example of why they were handling their respective duties.
The highlights were:

Espionage had risen, this had led to a halfling bragging about his feats (such as sneaking past a dragon) and starting to cause a negative atmosphere in the barracks. Sofir had a “sneak off” and showed how it was really done.

Fury had taken upon himself to do his best to calm the Summit population regarding rumors about the firestarter. He went to all of the sites the Firestarter could have a small cult in a searched for magic signs.

There was too much food produced and Gotta showed how to dry the food out and preserve it for later.

The lords were also attacked by frozen ice bolts. This attack was on the first day after they had finished managing Summit.

The return of The Dryad's Acorn
Green Summit, can you see it?

After defeating the Hextor cultists the party sent Eximere to find the wild elves.
Little did they know that two elven scouts were already watching them from the trees.

They then went to the place the elves ambushed them, this time the elves were not pointing their weapons at them.

Thundor talked to the Elder Sentinel Guard Kieth and the party gifted a short bow, the one the cultist used. The Elder guard promised not to shot straight away next time they met.

On the way back to Summit they came across four wild elves, they seamed feared and tough. The elves were quite hostile, but Fury managed to smooth talk his way out of a bloody encounter, giving them gold and the elder guards name that they befriended.
The elves let them go, but not before Thundor thought that he saw a dwarves head at a side of one of the elves. He was also pretty sure he had met the dwarf before, but the rest of the party saw nothing like that.

As they were walking, Xan had found a massive pit trap. At the time of his finding he was right in the middle of it and if they were walking in a tighter formation, only Ehlonna knows what would have happened. Fury used his magic and detected something of a magic nature in it, of the Conjuration school. Eximere covered the tracks and they left it.

As they had setup one of their last camps, Xan setup a handful of crude traps and during the night a wolf had come into the camp area, setting of the crude trapstrap. The wolf was scared off before he got close.

Upon arriving at Summit they were greeted and decided to put the Pelor’s shield on the Hammerfall floor. They would return the Acorn back to the dryads on top of the Summit in a private ceremony. They had used the Summit’s natural supplies, agricultural output and their dryad favours to organize a magnificent and significant ceremony. They decided not to have the ceremony at the current Obad Hai forest area which was a small clearing in the nearby forest that had “Obad Hai rocks” hanging from a tree made out of vines and roots.

What used to be a small garden grove on top of Summit was now a dozen of matured trees and thin roots rising from the ground below the fort and climbing the southern wall all the way into the garden, intertwining with the other trees.

As the Drayds arrived they were just as supervised as Derek when they met in the new Summit Grove.

The dryads accepted the Acorn and thanked the party for returning it. After the ceremony, they were gifted with Dryad like items.

As the Acorn was placed, the roots system strengthened allowing the dryads to travel further from the Home tree. This also meant that they could now travel from Summit to the Drayds home tree in less that an hour, making it easier to protect Argor.

The thin roots on the Summit wall were also thickened and the Dryads volunteered to guard it with their own soldiers, station up and down the wall.

The gods were also happy and gifted more spells to the following:

Cure Moderate Wounds
Spike Growth

Detect Animals or Plants
Charm Animal

Summon Monster III (Small Earth Elemental)

They had decided to eliminate the Drow once they geared up.

The shield of Pelor has been found!
Can we keep it?

The party had decided to investigate the barn first, the castle was quite far away and Fury was certain that the vision he was shown by Amara was in a barn style enclosure.

On the way to the barn they were ambushed by a pack of Wild elves. The elves had them outnumbered and outarmed. The party had made a deal by paying about 70gp they could visit the barn, but would need to come straight back, otherwise the elves would hunt them down before they became undead.

The party learned about the strong presence of death magic in this area and that the castle not far from here could possibly be an undead stronghold … or just an abandoned castle.

The elves let them go and as they left, some of the elves had disappeared into thin air and others were just puppets!

Before approaching the barn any closer, Fury had used his magic to detect the undead and had a spell cast on him to make him invisible to undead.

As he approached the barn he found a number of auras, a couple were originating from inside the barn and one coming from the corpse next to the barn. But as he approached closer, he set off a trap and he fell into a pit of spikes.

The barn gates flew opened and inside two large zombie like creatures stood, each stitched from parts of hominoids, behind them 5 humanoids stood, each clearly displaying the mark of Hextor.
The barns top window was also also opened and a handful of arrows were directed at the party.

Sofir was hit by a spell that blinded him, he hid in the ditch with Fury, aiding him in his escape.

The rest of the party split up; Zan was sniping targets with his magic missile, Eximere engaged in melee, Sagla got closer and prepared to turn the zombie corpses and Thundor used magic to protect himself from harmful spells. Fury was using his magic from the pit to target anything that came close.

Sagla had great success in turning the zombies and in destroying the stray undead, during the rest of the battle he was not blessed and his mace did not find any more enemy flesh, only the bark of trees and air.
Ranger, outnumbered, used his blade to parry enemy attacks.
Xan, using his magic missile wand, was able to skillfully hit the main Hextor priest and force him to miscast his powerful spell, as a result, an earth golem appeared and started attacking the Hextor followers inside the barn.

For this the Hextor priest had cast blindness on Xan as well.

As the party killed off the last Hextor monks they discovered that one of the zombies was missing… it was turned and ran straight into the dense forest, never finding its way back.

The party searched the bodies and the barn, finding a number of Hextor items.
They had also discovered a trap door and a painting which had illusion type magic protecting its actual purpose of a document stash. The trap door led down a very narrow and short tunnel. At the end were a pile of old, rotting and rusting shields.

Only one had no markings of age on it.
Thundor and Sagla identified it as the Pelor’s shield.


Thundor had no success activating the item inside the barn. Sagla had picked the shield and also had no luck, until he went outside…

As he went outside, into the natural daylight, the shield’s gems had started to glow in their different shades of yellow. The shield was activated and Sagla could feel the powers of Pelor invigorating his body.

Dryad documents and Pelor's shield
It's about time we got the shield.

The party had decided to take some time to finish some quests around Summit.

But there was a surprise visit from the Drayds, who have willingly shared some of their old documents with them. These documents were written in all sorts of languages and it took the party some time to decipher.

They found a number of new tasks that they could complete, some of the highlights:

-Arcane monk ambush
-Drow Encapment near Argor
-The Dryads Acorn
-Pelor cleric under summit
-Pelor’s sheild
-Bronzewing’s book delivery
-Items owed to the frost giants of the Attkins province

After looking into each of these it was decided that they should have a look at the Dryad’s Acorn.
With Decrecious’s permission they entered the Hammerfall floor.
Erathor was currently stationed there, left with one of the most honorable tasks of guarding the sacred level.
Decracious was busy and left this matter for the heroes to solve.

The party was divided whether the Acorn should be removed from the Hammerfall floor as it was one of the 12 major artifacts protecting Summit, yet it did not belong to them.
Sagla had noted that it was of a significant power.

Gotta had stated that he would meet with the Dryads and would share this information.
This led to a debate with a conclusion that they would need another item to replace the Acorn.

The only other item of this power they knew about was the lost shield of Pelor that was meant to be delivered a couple of months ago to Summit. Sagla had also discovered that a chamber was being built for the 13th item, shaped like a shield.

The party then needed to find where this shield was and had decided to deliver the books of knowledge to Amara in hope she could she some light on this matter.

Decracious authorized the use of the portal travel and they had left Summit.

During travel, the party was split and upon arriving in a large dark dry cave right next to a wall made out of bronze scales most had hit the ground.

As they arrived they sensed a great fear and some fled the scene, immediately.

The wall of scales moved and what appeared in front of them was so colossal that even after the dragon had greeted them, most were still running.

Fury was one of the ones who was able to overcome the dragons nightmarish fear aura and spoke out.
Amara had a kind voice and was please her books had finally arrived after 3 centuries of waiting, she was also saddened by the news that the old king was dead.

She was glad to assist in finding the items they were looking for.

Amara was asked to scry on:
Drows camp
Decracious’s medallion
Pelor’s shield

The party then returned and started on a quest to return the shield back to Summit, about 5 days of travel north of Summit.

The party geared up and left, with no encounters on their first day of travel.
On the second day, they met up with some of the Summit guards who gave them a ride and traveled twice as fast.
On the third day they were bitten by bugs during their sleep.
Forth day was the worst; they kept getting attacked by juggernauts.
Having realized that they were essentially a big bright target for the juggernauts, they had buried some of the items they were carrying.

The party rested near an old barn.
A castle not far away sat on a large stone hill with crows circling it.

Spinal delivery and the return to Summit
Your spine has been sold to the highest bidder.

As the party returned to Crown in the early morning, they had a small problem, which church would they return the Dragon spine to?

They also had to fund the 10,000 gp return to Summit as they would be starting their next cycle of Lord duties tomorrow. They could not disappoint Derek.

They went to their respective churches…

Sagla and Thundor went to the church of Pelor, where they were offered a 6,000 gp reward, to be spent at the church’s armoury and a substantial reward for the return of the spine. They could not get any more details regarding this “mystery” reward as it would need to be approved by one of the high clerics who were very busy. They also enquired if they could get any aid getting back to Summit and were told by the clerics that their church does not specialize in portal travel and they would need to see another church.

Eximere took Fury and entered the church of Corellon, here they were immediately directed to the high priest because in elven culture, great deeds are personally congratulated by one of the elders.
Fury had given the large “sapphire gem” that he picked up in the dragons pile of treasure as they escaped the dungeon. This “sapphire” was actually a draconian egg!
They were given four items that magically improved their specialized skills.
Although the church had initially declined the spine, on their way out they were offered a powerful item, worth around 5,000gp for it.

Xan had the most distance to travel to his church, church of Ehlonna.
There one of the elders had given him her audience as she had her hair braided.
She offered him 2 items of protection and 3 more items if he was to leave the spine with the church.
Xan had asked about portal travel, but unfortunately Ehlonna did not have any influence in the Crown portal travel. But because Xan had completed his mission successfully, he was made aware that another form of travel was available to his church, tree travel.

He offered to forgo the reward and give the spine to the church in return for the safe travel to Summit.
The offer was accepted, but another 1000 gp would needed to be given to the guide for the trip as it was to be taken immediately and the usual precautionary measures could not be taken.

The party agreed on using Xan’s idea.
Eximere sold his Halberd and Xan gave the funds to his church.

The guide, Flynn had explained the travel to such a distant place would need a big tree to initiate the process and they would arrive not far from Summit, from another very large tree.

They began their travel and it seemed effortless for them to travel through ever forming corridors of bark.

They exited right out of the Dryad’s home tree!
The surprised dryads scrambled for their weapons as they tried to understand what on earth was going on. One of the elder dryads was actually having a bath not 20 feet from the tree!

In Sylvan he demanded an explanation for this invasion, from his naturally made bathtub in the tree’s roots.

Gotta managed to defuse the situation with only a 500gp penalty imposed on the safe exit from the dryads territory.

As they traveled back, closer to Summit they managed to get a ride from a couple of traders.

Derek was very happy to see them upon their return and they had a midnight feast to discuss strategies at tackling lordship duties tomorrow.

The next day they started to prepare for their Summit duties.

They had decided to elect the following Lords to oversee the twelve kingdom attributes:

Attribute (Ability) Invested Points Character Previous Score D20 Current Score
Military (Str) + 12 Eximere 2 15 1
Scouts (Dex) 12 Sofir 2 20 2
Espionage (Dex/Int) + + 4/8 Xan/Sofir 0 25 2
Royal Guard (Con) 4/2 Eximere/Thundor 1 24 1
Mining/Industry (Con) + + 2 Thundor 3 18 3
Arcana (Int) - - 8/12 Fury/Xan -3 28 -1
Treasury (Int) 4 Xan 3 23 3
Trade (Wis) 5/4 Gotta/Sagla 1 11 -1
Agriculture (Wis) + 15 Gotta 3 35 5
Religion (Wis) 5/8 Gotta/Sagla -1 24 0
Politics (Cha) - D/3 Decrecious/Thundor 0 15* 0
Diplomacy (Cha) - - - D/6 Decrecious/Thundor -1 23 0

Some of the attributes are affected by the races that reside within. Miscellaneous bonuses are represented by pluses and the penalties are with minuses. Usually the bonuses outweigh the negatives.

  • Are the rolls affected by the poor Arcana.

There has also been a positive effect from the donations made to the churches in Summit. This effect had an impact on Religion and it’s related attributes.

Gotta had made an epic effort in the Agriculture section with some aid from the dryads. This would have increased to 6, but because the related attributes are not high enough (needed at least a 3) it could only be raised to 5.

Also as noticed, Scouts had increased even though the total didnt reach the 25 points it needed. This directly reflects the party traveling around Summit and taking care of threats they find on their way.

Derek also took part in more diplomatic missions and sent Thundor on those he was not able to attend.

Summit rolls:
Summit rolls 18042011

The lords also had to show an example of why they were handling their respective duties.
The highlights were:

Eximere was trying to show the Royal Guard how to spot and hunt underground enemies. This didn’t go so well as the guards were stationed in the strategic places and were unlikely to go down in the mines/dungeons, Eximere is also an elf.

Agriculture had flourished so much that it opened up diplomatic relations with the dryads for the first time since centuries ago. Gotta took this advantage and with his recent “surprising diplomatic visit” managed to talk the dryads into integrating into the fragile Summit economy.
Information about the dryad race: Rules for running a small province

Although trade in summit was doing well, with the introduction of the dryads it became unbalanced. It also made general trading hard as the dryads demanded to know which tree was hurt in the process of creating any wooden item. This had a negative effect on trading and made getting simple wooden items difficult to trade.

By suppressing the minor cults in Summit, Sagla was able to take an opportunity to reinforce favour in deities. Religion was once again a positive topic to talk about, that didn’t make conversation awkward.

Summit was on the rise.

The battle with the lightning beast!
The first dragon has been slayed, just.

As the party used magic to enchant their skills and abilities, the draconoain (Druga) had left to distract the Dragon.

The dragon was no where to be seen, only his kobolds counters and draconian guards were on the edges of the layer.

Sofir, Xan and Eximere had sneaked around the back while the rest of the party waited for the signal to rush the lair. Xan and Eximere went right towards the back of the cave while Sofir using a potion of invisibility had come only 30 or so feet from the dragon, ready to attack him with a flurry of shuriken if he attacked his allies.

As the draonian spoke inside the layer, the dragon immersed partially from the treasure pile and the floor. Druga had delivered the news that there was a traitor that was stealing the treasure from the dragon. The dragon was furious, wanting immediate information and to action the punishment right on the spot.

Eventually the dragon started to notice cracks in the draconians information and using his body tried to intimidate.
Xan, seeing this a threat to Druga’s life, had shot the dragon with a dragon slaying bolt, which sparked a chain of actions from the rest of the party: Eximere firing his bow, Gotta, Fury and Thundor moving into the layer and Sagla was finally able to move closer towards the entrance in his noisy plate.

The dragon was now enraged and had his kobolds and draconians moving in to help out.

As the heroes were fighting the dragon and his allies, the dragon let off a beam of lightning. The protection the party had proved to be well worthy neglecting the majority of the damage.

Xan had continued shooting from a distance with his collection of different bolts while Eximere switched from his longbow to his magical Halberd and joined in the melee combat.

Fury was using his magic to weaken the dragon and hitting the dragon with his Melf’s acid arrow before being forced to defend himself against the draconian guards.

Thundor had charged the dragon and was trying to grant advantage to Druga from the opposite side of the dragon.

Sagla, trying to cover as much ground as possible was hit hard by the beams and fell before he could confront the dragon with his spells.

Sofir, breaking his invisibility threw his shuriken but was not able to penetrate the dragons scaly skin and moved in for close combat.

Gotta had summoned his Giant Owl to face the dragon and used his bow to pick off dragons allies.

The dragon had fallen, but more of his followers were heard coming from the tunnels.

Fury had quickly searched through the treasure pile and used one of his last spells, a fireball to scorch the vermin in the tunnels. Xan, Gotta and Eximere dragged their allies all the way back to the main sewer entrance. There they had using healers kits and potions on their allies. Sagla and Thundor having many healing spells left from the battle, used them to heal everyone up.

Druga, not happy with the condition of the dragon (not dead) had used magic on Sofir to disguise him as a draconian.

They travelled back to the cave and convinced the panicked draconians and kobolds that they are here to “heal” the dragon. While the audience was with one, the other had finished off the dragon with a Coup de grâce.

As they returned, Druga gave a piece of the spine to Sofir as proof of the kill.

After leaving the dragons cave system, they departed with the draconians and travelled safely to Crown to claim their rewards from the churches of Pelor, Ehlonna and Corellon.

Enemy's enemy is your friend?
Let the light guide you...

The party had decided to go down the path with the spider webs.

They were hit by a couple of cage type spike traps with Oozes and a dead end.
Returning back to the room with the three sewer entrances the party realized that only half the party could go up the water way as the current was so strong.

Xan checked the water way out but found only that the further he went the more naturally eroded the tunnel was.

They decided to try the way up the sewer with the foul stench.
The sounds became more clear and Sofir had realized that they were not of mercy or pain, but of vengeance and hatred.

The main sewer tunnel had many smaller sewers merging into it and from one of these sewers came the voice.

They followed the voice and found that it led to a dungeon of some sort.
The creature bound to the wall had now become more vicious than before and was cursing them in draconic as they peered through the sewer grate with their everburning torch.
“Come closer you vermin creatures, so I can rip your head off!”
“Hiding in the sewer will only prolong your inevitable death from my claws!”

They broke the lock on the grate and climbed in.

This was obviously a torcher dungeon.

There were four half-human half-dragon creatures. One was decapitated, another had its body slashed almost in half. The third was hung upside down, blood trickling down its body from hundreds of small cuts.

The forth, cursing furiously at the party.

Rogue searched the room and found some tools and a bag with a scroll and a necklace.

Sofir, Thundor and Sagla tried to get the dragon creatures to join their fight, but even after healing the creatures, had no luck.

As they left, Xan shared the necklace with the rest of the party that he had found. The necklace was of the Sun. Sofir remembered that the creature cursed him: “The light shall scorch you”

The party went back up and found out that the dragon creatures were actually part of a sect called the Shador Guard. Thundor and Sagla were very excited as this group had Pelor’s followers in it. Xan took the superior locks off.

The dragon creatures had shared some basic information with the party, such as that they were draconian and came to kill the dragon but unfortunately thats as friendly as they got to the party.

They were able to compromise and join forces, to slay the dragon.
Unfortunately, only the draconian called Druga was able to help them as the other draconian, Zodil was missing his hand and part of his foot.

Druga and the others made a plan for Druga to distract the dragon, while the party took positions and ambushed him.

As they were planning. a couple of guards came in, and before the guards could turn and run they were slayed, with the Druga biting one of the draconian guards heads off to make sure he was dead.

The plan was set and they made their way to the Dragons lair…

Into the Dragon's den.
A forky situation.

Hiding in the forest line, the party was planning the best way to get inside the dragons cave.

From where they were, Gotta could see traffic in the mouth of the cave, humanoid creatures entering and exiting freely.

Xan had scouted forward and found two guards standing at what seemed to be a tucked away entrance on the side of the rocky hill. A very rough path led from the forest through the rocks to the guards. The main entrance did not have any dedicated guards, who would seriously go into the mouth of the dragon cave head on?

The party then sent Eximere out, to scout further around the large hill.
He came back with information that there is a medium military facility with dragon like humanoids around the back of the hill.

After much debate, it was decided that they would use the side entrance.

Sofir had used his magic to enhance the party’s movement with a spider-like ability to climb over the rocky surfaces.
Xan and Eximere had come behind the two half-dragon half-human well armed guards and waited for the rest of the party to attract attention before attacking from behind.

Gotta had turned into an eagle and circled the hill waiting for the right time to land and strike.

The rest of the party had managed to come surprisingly close to the guards before they were spotted. This was achieved by walking under the bridge, scaling vertical rocks and mainly being very very lucky.

One of the creatures had used magic to accelerate his speed and skill with his halberd, while the other was casting other unknown magic on himself as he drew a crossbow.

Eximere and Xan attacked the surprised crossbow guard, Xan dealing substantial damage with his precision.

Gotta landed and turned back into his human form and summon a bear to fight the crossbow guard, unfortunately the guard had high enough protection to essentially ignore the bear altogether.

Further away, Sofir powered with Thundors divine magic as well as his own, charged the creature and was holding his own. Soon Sagla joined in and Thundor assisted with his celestial dog.

They managed to dispatch the guards quickly, with only Xan going down due to what could only be called a “lucky shot” from the guard’s crossbow.

The party recovered and soon discovered the entrance to the door was magic.
Using expertise from Xan, Thundor and Sofir they managed to open the entrance. The floor below them turned into steps and they descended into the dark path below.

After a couple of hours of walking they reached a large hall with three large, sewer like entrances.

The one on the left had not been used in a long time and had no liquid running out of it; small cobwebs littered its sides.

The middle one had a significant amount of water running out of it. This water was not polluted.

Faint noises were heard from the one on the right. Sofir was able to distinguish the voices and it sounded like someone begging for mercy in draconic. Foul sludge came out of this entrance.

The party took a small break to make its decision on which entrance to take.

A night by the lake.
Sleeping in the dragons workshop.

The party decided to camp inside the fortified building on the side of the lake.
They made no effort to hide the bodies of the slain kobolds and others.

They had put up sentries and after about 2 hours a half dragon half humanoid came out of the water. After emerging from the water it freely stood up and walked like a deity across the lake water to the camp.
It had examined the area and did not detect the party that was hiding inside the house.
It was obvious this creature had no interest in the dead kobolds.

After about half an hour, two kobolds appeared from the forest.
They had exchanged something with the creature and waited for it to leave back into the lake.

As soon as the creature submerged, the party opened fire from the house at the two unsuspecting kobolds.
They were both taken down quickly with a volley of arrows, bolts a magic missile.

The party then camped in the house with two watches.
First watch was Eximere, Sagla and Xan.

As they took their watch, a pack of wolves came in and scavenged from the littering corpses.
The wolves searched the area and ripped and fed on the hobgoblin and bugbear bodies, barely tasting the dead kobolds.

The party stood as still as possible not to attract attention.

Their watch had passed and after exchanging information, Thundor, Gotta and Sofir took the next watch.

Xan had setup some crude traps outside the door to discourage any intruders.

They had spotted an injured wolf limping and unfortunately the wolves senses did not spot the obvious trap and was taken down by it.

Seeing this, Gotta ran down and healed the wolf. He then used his nature magic to calm the animal down and talked to it. The wolf was being hunted by 3 humanoid creatures.

Gotta took the wolf inside and told it to stay in the corner.

Outside, two kobolds and a hobgoblin wearing camouflaged gear were following the exact path of the wolf.

Noting the traps they opened the door and confronted Gotta, Sofir and shortly the wolf (which did not obey the “stay” command). Gotta set a bear and lighting on to the enemies while Sofir overwhelmed the enemies with his close combat and magic missiles.

Thundor was using his crossbow to take down the enemies from the distance on the top floor.

As they were taking the last kobold down, the wolf attacked Sofir.
Sofir took a couple of hits before subduing the wolf with a single strike.

Gotta quickly revived the wolf and set him free, the wolf before leaving ripped the off the hobgoblins head and an arm, dragging the main body into the forest with him.
Fortunately, the rest of the party was not awoken by the fighting and in the morning they moved out and made it to the edge of the forest where they could clearly see the cave entrance.

The Charged Saphire.
The heroes stumble upon another kobold camp.

The party had decided to hunt down the shaman that had escaped their last battle.
Eximere was able to easily track him as the hobgoblin made no effort to hide his hastily retreat.

After almost 3 hours of tracking through the forest the party came to a stop as Eximere and Gotta had spotted a band of kobolds.

There must have been a dozen of them and a handful of well equipped bugbears and hobgoblins.

There was also a large building which had large windmill and smaller waterwheel.

The party had retreated to plan an ambush.

It was decided that Fury would blanket himself in invisibility and cast fireball at the large group of kobolds. As the kobolds would panic and run into the woods the party would ambush them and cut them down as they ran past.

Everyone got into their positions.
As Fury cast fireball his invisibility was dispelled.
He had targeted a large portion of the kobolds, but these sneaky vermin were able to evade some of the burning fire.

The hobgoblin boss who had been partially burned by the fireball successfully relied his troops and moved his troops into the forest.

Another battle in the dense forest.
As the party fought on, the kobolds were getting the upper hand. Thundor was overwhelmed, Eximere was checked. Monk was doing his best by tripping his opponents and deflecting incoming missiles, into the enemies. Xan was staying out of sight and taking shots of opportunity. The Fury and the Druid were doing their best to keep the enemies at bay with their magic.

The party managed to defeat the enemy and as the last of the kobolts were getting away, using his newly acquired magic, Xan made a marksman shot and killed one of them, through almost 80ft of dense forest.

Searching through the dead bodies and the house they found the following:

12 suits of small studded leather armour
3 suits of medium studded leather armour
1 suit of half plate

Lots of arrows
10 Masterwork arrows
10 Short bows
8 vials of Spider poison (1D3 strength damage) DC 14
+1 Long spear
2 x Masterwork battle axes

2 x Potion of water breathing
1 x Masterwork bow makers kit (5 charges left)
1 x Masterwork trap makers kit (10 charges left)
Scroll of Water walk

Food and drink
Sleeping bags (camp stuff)
Orders to keep the surrounding area clear.
Notes that require deciphering…

4 x charged Sapphires
These Sapphires were being charged by the water and wind power. The felt static and gave you a small tingle when you touched them.



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